debug_status
Check the connection to Godot's debug adapter and report whether the game is running, paused, or finished. Use first when any debug tool behaves unexpectedly.
Instructions
Check the connection to Godot's debug adapter and report whether the game is running, paused, or finished. The adapter is served by the Godot editor on port 6006 and needs no addon. Use this first if any debug_* tool behaves unexpectedly.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||