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debug_status

Read-only

Check the connection to Godot's debug adapter and report whether the game is running, paused, or finished. Use first when any debug tool behaves unexpectedly.

Instructions

Check the connection to Godot's debug adapter and report whether the game is running, paused, or finished. The adapter is served by the Godot editor on port 6006 and needs no addon. Use this first if any debug_* tool behaves unexpectedly.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations declare readOnlyHint=true, and description confirms it's a read-only status check. No contradictions; adds context about adapter serving on port 6006. Doesn't detail error handling but sufficient for a simple status tool.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences, efficient and front-loaded with key purpose and usage guidance. No unnecessary words.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With zero parameters, no output schema, and a clear description, the tool is fully defined. It explains its role among many sibling debug tools.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

No parameters; baseline 4 per guidelines. Description adds no param info, but none needed.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Description clearly states the tool checks connection to Godot's debug adapter and reports game running/paused/finished status. It differentiates from sibling debug_* tools by being the first diagnostic step.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Explicitly says 'Use this first if any debug_* tool behaves unexpectedly,' giving a clear when-to-use scenario. Also mentions port and no addon needed, but lacks when-not or alternative tools.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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