Stage Trees Reload
stage_trees_reloadReloads grown tree GLB files for a scene under their tree items at a paced rate, joining any load already in progress instead of restarting it.
Instructions
Load (again) the grown trees, scenes//trees/tree_.glb, under their tree_ items, paced like the room (page command: trees_reload). A load already running is joined, not restarted. The page also runs this by itself after a scene reload. Page replies {trees, growers}. Emits: trees_loaded, voice_error (per tree that failed).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scene | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |