Stage Trail
stage_trailTrace the path of keyed objects and camera movements within a scene. Visualize the full trajectory of animations on a timeline, highlighting keyframes and duration.
Instructions
Draw a keyed object's path on the clock in the room (page command: trail): a line through every place it passes, blue at the span's start to orange at its end, a small frustum at each key of a camera (where it looks), each key's time beside it and a bright ball where the playhead puts it now. In VR a key is picked to scrub the clock there and grabbed to move it (the key keeps its time; the move is a new key value, saved with stage_anim_save). object: a name or a list of names; none with show=True draws every keyed camera, none with show=False hides every path. The path redraws when its keys change. Page replies {shown: [{name, keys, seconds}]}.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| show | No | ||
| scene | Yes | ||
| object | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |