Stage Behaviour State
stage_behaviour_stateModify or read an object's behavior state within a scene. Merging states applies changes and saves the data to JSON, ensuring the object's configuration persists across scene reloads.
Instructions
Read an object's behaviour state, or merge state into it (page command: behaviour_state). A change runs the
object's apply(s), so the room follows, and is saved with the scene (behaviour_state.json), so it is the same
after a reload. Page replies the state. Emits: behaviour_state.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scene | Yes | ||
| state | No | ||
| object | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |