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ismail: agent DAW (MCP server)

Stage Object Highlight

stage_object_highlight

Draws a pulsing outline around named objects or groups in a scene to mark them visually, either for a set number of seconds or until markers are cleared.

Instructions

Put a pulsing box outline, drawn over everything, around each named object or group (page command: highlight; the page also takes a single object). seconds 0 keeps it until markers_clear. A highlight already on an object is replaced. Errors: any name not found. Page replies {objects, seconds} (seconds null when it stays). Emits: nothing.

Input Schema

NameRequiredDescriptionDefault
colorNo#38bdf8
sceneYes
objectsYes
secondsNo

Output Schema

NameRequiredDescriptionDefault
resultYes

Schema Changelog

Changes observed during successful MCP inspections.

  1. Addedv0.4.0

TDQS

A3.6/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full burden and does well: it discloses rendering layering ('drawn over everything'), persistence semantics (seconds 0 → until markers_clear), replacement of an existing highlight, and the failure mode ('any name not found' errors). It omits permission/scope requirements and doesn't explain what a 'group' name resolves to, which keeps it from a 5.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Dense and front-loaded — the core action leads, followed by persistence, replacement, and error behavior in a single compact passage. The parenthetical about the page command and single `object` is somewhat cryptic out of context, but no sentence is wasted.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

An output schema exists, so the 'Page replies {objects, seconds}' sentence is largely redundant, while genuinely needed context (what `scene` selects, what `color` controls) is missing. A mutation-style visual tool with zero annotations would benefit from stating whether highlights are per-scene and how they persist across scene changes.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0%, so the description must compensate for all four parameters. It meaningfully explains `objects` (named object or group) and `seconds` (0 means persist), but never mentions `color` or `scene` at all, leaving half the parameters with no semantic explanation anywhere.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb and visual effect ('put a pulsing box outline, drawn over everything') applied to a specific resource ('each named object or group'). The action is unambiguous, but nothing distinguishes it from nearby siblings like stage_object_set or stage_object_drop, so the agent gets no explicit differentiation.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies the use case (visually marking objects) and gives a conditional hint with 'seconds 0 keeps it until markers_clear', but never says when to prefer this over stage_object_set, stage_object_select, or stage_deselect/deselect-style tools. Usage is inferable rather than stated.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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