Stage Scene New
stage_scene_newCreate a scene variant derived from an existing source scene, applying a pass script to the source build while keeping its assets, people, and layout; optionally export immediately.
Instructions
A new scene derived from an existing one (a remodel, another era, the same place at dawn): world.json says derives_from=source (so its room is built from the source's full build, never from a blockout), with pass=pass_script (the variant's changes on the built room, relative to the build root), assets=source (the actors' bodies), and the source's people, facings, partners, floor, keep-out boxes and sky. The page's own pieces are copied: trees, names, cues, waypoints. The person's takes, voice notes and snapshots stay with the source. export=True runs stage_scene_export right away (a heavy job); without it the scene appears after its first export. Before showing it to the person, look at the variant beside its source from the same camera.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| export | No | ||
| scenes | No | ||
| source | Yes | ||
| pass_script | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |