Stage Gestures
stage_gesturesEstablish precise VR interactions by defining hand shapes, intent, and trigger parameters within a scene. Set, rebind, or reset complex scene gestures for reliable physical input control.
Instructions
The gesture map in force in VR for this scene: each intent (what a gesture means), the hand shape and hand that do it, how long it is held, where it is read, and who owns the row (engine, person, scene; locked and fixed rows are the engine's), then any collisions and any saved value IGNORED because it cannot be used (the engine's value stands). Shapes: pinch, ok, pinch_middle, thumbs_up, thumbs_down, fist, open, gun, point, phone, peace, rock. Rebind with stage_gesture_set; stage_gesture_reset goes back to the defaults.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scene | Yes | ||
| scenes | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |