validate_references
Audit project-wide cross-file references: verify transfer targets, starting positions, skill/effect references, map parent IDs resolve; detect dangling or cyclic references. Returns warnings.
Instructions
Audit cross-file reference integrity across the whole project (read-only, warn-by-default): Transfer Player targets and starting position point at existing maps; starting party, actor classes, class/enemy skills, troop members, enemy drops, and skill/item effects (states, learned skills, common events, animations) all resolve; and the map tree has no dangling or cyclic parentId. Complements validate_project (which checks command shape). Returns { ok, warnings[] }.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||