update_map_event
Update properties of an RPG Maker MZ map event, refusing writes that would make it structurally invalid. Preview changes with dry run or force the update.
Instructions
Update a map event's properties. Refuses the write (nothing is saved) if the resulting event is structurally invalid — pass force: true to override.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| force | No | Write even if validation finds structural problems (wrong parameter count, unterminated command list). Off by default: such a write is refused and nothing is written. Advisory warnings never block regardless. | |
| mapId | Yes | The ID of the map | |
| dryRun | No | Preview only: return a diff of what would change without writing to disk. | |
| eventId | Yes | The ID of the event | |
| updates | Yes | Object containing event properties to update |