update_title_screen
Update the title screen by changing background layers, BGM, and title text visibility. Only the fields you provide are modified, and unknown asset names trigger warnings.
Instructions
Update the title screen: background layers (title1Name/title2Name, basenames from list_assets("titles1"/"titles2")), the BGM that plays while it is shown, and/or whether the game title text is drawn over the art. Only the provided fields are changed. Warns (never blocks) when an image/audio name is not a known asset. Returns the updated title screen settings.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| dryRun | No | Preview only: return a diff of what would change without writing to disk. | |
| titleBgm | No | BGM that plays while the title screen is shown | |
| drawTitle | No | Whether to draw the game title text over the background art (the editor's "Draw Game Title" option) | |
| title1Name | No | Background image basename from list_assets("titles1") (the far layer) | |
| title2Name | No | Background image basename from list_assets("titles2") (drawn over title1Name) |