update_enemy
Update an RPG Maker MZ enemy's data by merging specified property changes into its existing record. Supports preview via dry-run and returns warnings for missing battler graphics.
Instructions
Update an enemy's properties (shallow merge into the existing record). Returns { enemy, warnings? } — a battlerName not found in img/enemies is flagged warn-by-default.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| dryRun | No | Preview only: return a diff of what would change without writing to disk. | |
| enemyId | Yes | The ID of the enemy to update | |
| updates | Yes | Object containing enemy properties to update |