set_type_name
Rename a type name in an RPG Maker MZ project's System.json arrays, covering elements, skill, weapon, armor, and equip types. Specify category, index, and new name; returns the updated array.
Instructions
Rename one entry in a System.json type-name array (elements/skillTypes/weaponTypes/armorTypes/equipTypes). Index 0 is the conventional empty slot. Returns the updated array.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | The new type name | |
| index | Yes | Index within the array (0 = empty slot) | |
| dryRun | No | Preview only: return a diff of what would change without writing to disk. | |
| category | Yes | Which type-name array to edit |