manage_uids
Get the UID of a specific file or update all project resource UIDs after file reorganization to fix references. Works with Godot 4.4+.
Instructions
Manage resource UIDs in a Godot 4.4+ project. Operations: get (UID for a specific file; requires filePath) | update (resave all project resources to regenerate UID references after reorganizing files). Errors on Godot < 4.4 or invalid operation.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| operation | Yes | The UID operation to perform | |
| projectPath | Yes | Path to the Godot project directory | |
| filePath | No | [get] Path to the file relative to the project (e.g. "scenes/player.tscn") |