remove_autoload
Unregister an autoload by name to fix a broken autoload causing headless crashes. Returns plain-text confirmation.
Instructions
Unregister an autoload from a project by name. Use to recover from a broken autoload that is crashing headless ops. No Godot process required. Returns plain-text confirmation on success. Errors if no autoload with that name exists.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| projectPath | Yes | Path to the Godot project directory | |
| autoloadName | Yes | Name of the autoload to remove |