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get_project_info

Read-only

Get metadata about a Godot project: name, path, Godot version, and structure summary. Omit project path to check just the engine version.

Instructions

Get metadata about a Godot project: name, path, Godot version, and a structure summary (counts of scenes/scripts/assets/other). Omit projectPath to get just the Godot version (useful for capability checks). Returns: { name, path, godotVersion, structure } or { godotVersion } when projectPath is omitted. Errors if projectPath is set but lacks project.godot.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
projectPathNoPath to the Godot project directory (optional — omit to get Godot version only)
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations mark it as readOnlyHint=true, and description adds details on return structure for both parameter states. Also warns about error condition. No contradictions.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Three sentences, each serving a purpose: what it returns, optional behavior, and error condition. No wasted words.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple read operation with one optional param and no output schema, the description fully covers behavior, return structures, and an error case. Complete enough.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The single parameter projectPath is fully documented in the schema (100% coverage). Description adds context by explaining the effect of omitting it (returns godotVersion only).

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool retrieves metadata (name, path, Godot version, structure summary) from a Godot project. It distinguishes itself from sibling tools like get_project_files or get_scene_tree by focusing on metadata rather than file listings or scene tree.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Describes two use cases: omitting projectPath for a quick Godot version check, and providing path for full metadata. Also mentions error when project.godot is missing. Does not explicitly contrast with siblings, but the use case is clear.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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