A Model Context Protocol server that enables AI assistants to interact with the Godot game engine, allowing them to launch the editor, run projects, capture debug output, and control project execution.
Provides a comprehensive integration between LLMs and the Godot Engine, enabling AI assistants to intelligently manipulate project files, scripts, and the live editor. It supports advanced workflows including version-aware documentation querying, automated E2E game testing, and real-time visual context capture.
An MCP server that lets AI coding agents work on Godot 4 projects, including reading and editing scenes, writing and validating GDScript, running the game, and capturing screenshots.
The most advanced MCP server for Godot Editor that lets AI assistants operate directly inside your running Godot project for scene creation, script generation, UI authoring, and more.
A security-first MCP server and Godot editor addon enabling AI agents to observe and control Godot games through bounded, permission-gated tools for debugging, input automation, and project editing.