stop_project
Terminates a running Godot project and releases the process slot so a new project can be launched. Use after runtime testing to clean up the connection and avoid blocking subsequent runs.
Instructions
Stop the spawned Godot project and clean up MCP bridge state. Always call when done with runtime testing — even after a crash — to free the single process slot so run_project can be called again. For attached sessions, this detaches without killing the externally launched process. No-op if no session is active.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||