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stop_project

Destructive

Stop the Godot runtime project and release the single process slot. Clean up bridge state; for attached sessions, detach without killing the externally launched process.

Instructions

Stop the spawned Godot project and clean up MCP bridge state. Always call when done with runtime testing — even after a crash — to free the single process slot so run_project can be called again. For attached sessions, this detaches without killing the externally launched process. Returns: message, mode ("spawned"/"attached"), externalProcessPreserved (true only for attached), finalOutput and finalErrors (last 200 lines each). Errors if no session is active.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
messageNo
modeNo
externalProcessPreservedNo
finalOutputNo
finalErrorsNo
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations indicate destructiveHint=true; description adds cleanup details, mode-dependent behavior (detach vs kill), expected return fields, and error case. No contradiction with annotations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Four sentences, each serving a purpose: main action, usage guidance, mode explanation, return fields and error. No redundant information.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given no parameters and presence of output schema, the description covers key behaviors, return fields, and error cases. Complete for effective use.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

No parameters exist, so schema coverage is perfect. Description adds context about action but no parameter-level semantics needed. Baseline for 0 params is 4.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Clearly states the verb 'stop' and resource 'spawned Godot project', adds cleanup context, and distinguishes between spawned and attached modes. Sibling tools like run_project and attach_project are distinct, so the description effectively differentiates.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Explicitly instructs to call when done with runtime testing, even after a crash, to free the single process slot. Also covers attached session behavior and error condition when no session active.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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