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get_project_settings

Read-only

Parse a Godot project's settings from project.godot into a structured JSON object. Filter results by section like 'display' or 'application' to inspect specific configurations without launching the editor.

Instructions

Parse project.godot into structured JSON. Use to inspect configured display, input, rendering, etc. settings without launching Godot. Pass section to filter to one INI section (e.g. "display", "application"). Returns { settings: { [section]: { [key]: value } } } or { settings: { [key]: value } } when section is given. Complex Godot types are returned as raw strings; keys outside any section appear under global.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
projectPathYesPath to the Godot project directory
sectionNoFilter to a specific INI section (e.g. "display", "application"). Omit for all sections.
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

The description adds significant behavioral context beyond the readOnlyHint annotation: it details the output structure (returning settings as JSON), mentions that complex types are returned as raw strings, and explains that keys outside sections appear under __global__. No contradictions with annotations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is three well-structured sentences with no wasted words. It covers purpose, usage, and output details efficiently.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with two parameters and no output schema, the description fully covers what the tool does, how to use it, what it returns, and edge cases. It is complete for an agent to invoke correctly.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so the description adds value by explaining the conditional output format when a section is given and the return shape. This goes beyond the basic schema descriptions.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool parses project.godot into structured JSON and is used to inspect settings without launching Godot. It specifies the verb and resource, and distinguishes itself from sibling tools by its unique function.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description explains when to use the tool (inspecting settings without launching) and how to optionally filter by section. While it doesn't explicitly mention alternatives or when not to use, the context is clear and sufficient for an agent to select it appropriately.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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