get_project_settings
Parse a Godot project's settings from project.godot into a structured JSON object. Filter results by section like 'display' or 'application' to inspect specific configurations without launching the editor.
Instructions
Parse project.godot into structured JSON. Use to inspect configured display, input, rendering, etc. settings without launching Godot. Pass section to filter to one INI section (e.g. "display", "application"). Returns { settings: { [section]: { [key]: value } } } or { settings: { [key]: value } } when section is given. Complex Godot types are returned as raw strings; keys outside any section appear under global.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| projectPath | Yes | Path to the Godot project directory | |
| section | No | Filter to a specific INI section (e.g. "display", "application"). Omit for all sections. |