get_project_settings
Parse project.godot into structured JSON to inspect configured display, input, or rendering settings without launching Godot. Filter by INI section.
Instructions
Parse project.godot into structured JSON. Use to inspect configured display, input, rendering, etc. settings without launching Godot. Pass section to filter to one INI section (e.g. "display", "application"). Returns: { settings: { [section]: { [key]: value } } } or { settings: { [key]: value } } when section is given. Complex Godot types (including multi-line arrays/dicts, e.g. the full "[input]" action map) are returned as their complete raw string, not just the first line; keys outside any section appear under global.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| section | No | Filter to a specific INI section (e.g. "display", "application"). Omit for all sections. | |
| projectPath | Yes | Path to the Godot project directory |