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modify_node_property

Change property values on nodes within Godot .tscn scene files to adjust game object behavior and attributes during development.

Instructions

Set or change a property value on a node in a .tscn scene file.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
sceneYesPath to the .tscn file
nodePathYesNode path within the scene
propertyYesProperty name to set
valueNoProperty value. Use TSCN syntax strings for complex types (e.g. "Vector2(1, 2)")
expectedHashNoExpected content hash for stale-edit prevention

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