modify_node_property
Change property values on nodes within Godot .tscn scene files to adjust game object behavior and attributes during development.
Instructions
Set or change a property value on a node in a .tscn scene file.
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scene | Yes | Path to the .tscn file | |
| nodePath | Yes | Node path within the scene | |
| property | Yes | Property name to set | |
| value | No | Property value. Use TSCN syntax strings for complex types (e.g. "Vector2(1, 2)") | |
| expectedHash | No | Expected content hash for stale-edit prevention |