Inspect
inspectRetrieve components from multiple Unity objects in a single call, auto-discover paths by component type or provide explicit paths, and request only the fields you need.
Instructions
Get components for multiple objects at once. paths: comma-separated. components: comma-separated types (default: all). find_type: component type to find — populates paths automatically (replaces explicit paths). fields: comma-separated field names to keep across all objects — projects the result to save tokens. full=True: bypass distillation. compress=True: strip default values before transfer.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| full | No | Return raw uncompressed response (bypass distillation) | |
| paths | No | Comma-separated scene paths (e.g. '/Player,/Enemy,/Camera') | |
| fields | No | Comma-separated field names to project across all objects — reduces tokens | |
| compress | No | Strip fields at their default value before TCP transfer — reduces response size | |
| find_type | No | Component type — auto-populates paths from all scene objects with this component | |
| components | No | Comma-separated component types to read (omit = all) |