Editor
editorControl Unity Editor state and selection: play, pause, stop, query, or select GameObjects via scene paths.
Instructions
Editor state/control. action: state|play|pause|stop|select|project_path. select: path (single) or paths (comma-sep multi, e.g. "/Player,/Enemy,/NPC").
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | No | Scene path to target GameObject (e.g. /Parent/Child) | |
| paths | No | ||
| action | No | Operation to perform — see tool docstring for allowed values | state |