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Glama

Submit teammate honor vote

lol_workflow_honor
Destructive

Submit a post-game honor vote for an eligible ally by summoner name, gameName, or ID, choosing COOL, SHOTCALLER, or HEART. Use when the honor ballot is active.

Instructions

Submits a post-game honor vote for an eligible allied teammate by summoner name, gameName, or summonerId with a selected honor category ("COOL", "SHOTCALLER", or "HEART"). Use this tool when voting on the post-match honor ballot before returning to the lobby. For recreating the previous game lobby, use lol_workflow_play_again. For inspecting post-game match statistics, use lol_analytics_match_detail. Behavior: Submits an irreversible honor vote; fails cleanly if no honor ballot is active or target is not found on ballot. Needs "POST /lol-honor/v1/honor" on the write allowlist.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
targetYesTarget teammate summoner name, gameName, or summonerId.
honorCategoryNoHonor badge category ("COOL", "SHOTCALLER", or "HEART", default "HEART").HEART

Schema Changelog

Changes observed during successful MCP inspections.

  1. Addedv0.6.0

TDQS

A4.7/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare destructive, non-idempotent write behavior, and the description adds valuable context beyond them: the vote is irreversible, it fails cleanly when no ballot is active or the target is not on the ballot, and it requires a specific write-allowlisted endpoint.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Three tight sentences, front-loaded with purpose, followed by usage/alternatives and behavioral caveats. Every sentence carries distinct information with no filler.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a two-parameter mutation with no output schema, the description covers purpose, alternatives, failure modes, irreversibility, and the write-allowlist requirement. Nothing an agent needs to invoke it correctly is missing.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so both parameters and the enum are already fully documented. The description repeats the same identifier and category information without adding syntax, format, or edge-case detail beyond the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb (submits) and resource (post-game honor vote for an eligible allied teammate), plus the accepted target identifiers and honor categories. It is clearly distinguishable from siblings like lol_workflow_play_again and lol_analytics_match_detail.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Explicitly says when to use it (while voting on the post-match honor ballot before returning to the lobby) and names two alternative tools with the conditions that select them. Nothing is left to inference.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.