Start tailing the client console
lol_cdp_console_startBegin tailing the League client renderer console, buffering logs and uncaught exceptions. Call before the event; logs survive page reloads and reattach on UI restart.
Instructions
Attach to the client renderer and begin buffering console output and uncaught exceptions in the background. A page reload does not interrupt this: the debug target survives it, so logging continues with no gap and no reattach entry. Only when the target itself is destroyed and recreated — the client UI restarting — does the tailer re-attach, and it records a "reattach" entry for that. Call this BEFORE the thing you want to capture: the buffer only holds what arrived after it started.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||