Correlate LCU WAMP and CDP console timelines
lol_forensics_correlateCorrelate LCU WAMP, Chrome DevTools Protocol logs, network requests, disk logs, and game telemetry into a unified timeline for incident triage. Identify if client state changes caused UI errors or network failures.
Instructions
Correlate events across LCU WAMP, Chrome DevTools Protocol console logs, network requests, disk logs, and live game telemetry into a unified chronological timeline. Use this tool during incident triage to identify whether client state changes triggered frontend UI errors or network failures. For a complete system report with status snapshots, use lol_forensics_bundle instead. For raw console logs alone, use lol_cdp_console_tail. Behavior: Safe and read-only. Gracefully combines active in-memory streams without interrupting background loggers.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| limit | No | Maximum total events to return across all streams (1-1000, default: 100) | |
| since | No | Lower timestamp bound in epoch milliseconds or clock timestamp | |
| until | No | Upper timestamp bound in epoch milliseconds or clock timestamp | |
| format | No | Output format: "narrative" (Markdown), "events" (JSON array), or "summary" | narrative |
| levels | No | Filter CDP console log entries by severity levels: "error", "warning", "info", "log", "debug" | |
| sources | No | Array of telemetry stream sources to include: "wamp", "cdp", "network", "logs", "game" | |
| logLevel | No | Filter disk log entries by log level string | |
| uriPrefix | No | Filter WAMP events by URI prefix (e.g. "/lol-gameflow/") | |
| networkFailedOnly | No | If true, restricts CDP network requests strictly to transport/protocol failures |