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Glama

Analyze loot inventory and essence values

lol_analytics_loot_summary
Read-onlyIdempotent

Calculates total potential Blue Essence from champion shards and Orange Essence from skin shards, plus a shard breakdown, to evaluate crafting materials or prepare for disenchanting duplicates.

Instructions

Calculates total potential Blue Essence (from champion shards) and Orange Essence (from skin shards) along with shard breakdown in player inventory. Use this tool when evaluating available crafting materials, essence totals, or preparing to disenchant duplicate shards. For executing disenchant recipes, use lol_workflow_loot_disenchant. For general store and catalog purchases, use lol_request. Behavior: Safe and read-only; queries local player loot inventory without modifying items. Returns essence summaries and shard lists.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. Addedv0.6.0

TDQS

A4.6/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint=true, destructiveHint=false and idempotentHint=true, so the safety profile is covered; the description partly repeats this ('Safe and read-only ... without modifying items') but adds the local-inventory scope and, with no output schema, tells the agent it returns essence summaries and shard lists. Useful, though the safety restatement is redundant against the annotations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Front-loaded with the purpose, then usage, alternatives, behavior, and returns in labelled sentences. Mostly tight, but the 'Safe and read-only ... without modifying items' clause spends words re-stating annotation hints, which slightly dilutes it.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no input parameters and no output schema, the description must carry the return story itself, and it does ('Returns essence summaries and shard lists'), while also covering purpose, routing alternatives, and behavioral posture. Nothing an agent needs to invoke it is missing.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Zero parameters, so there is nothing for the description to disambiguate; baseline 4 applies. The description correctly says nothing about inputs, matching the empty schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb and resource with scope: 'Calculates total potential Blue Essence (from champion shards) and Orange Essence (from skin shards) along with shard breakdown in player inventory.' It names the disenchant and generic-request siblings as distinct tools, so an agent can separate it from adjacent loot tools without opening a schema.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Explicit when-to-use ('evaluating available crafting materials, essence totals, or preparing to disenchant duplicate shards') and names two alternatives with their selecting conditions: lol_workflow_loot_disenchant for executing recipes and lol_request for store/catalog purchases.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.