Stop buffering LCU events
lol_events_stopStop buffering live League Client WebSocket events to pause collection and conserve memory; buffered events remain readable via lol_events_poll.
Instructions
Close the League Client WebSocket event tap and stop buffering live events. Use this tool to pause or end event collection and conserve memory. Buffered events remain readable via lol_events_poll after stopping. For stopping WAMP recording, use lol_wamp_record_stop instead. Behavior: Idempotent; safe to call when already stopped.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||