Stop tailing the client console
lol_cdp_console_stopStop console log capture from the League Client renderer and close the CDP socket, releasing memory after log buffering completes.
Instructions
Detach from the League Client renderer and terminate the console log buffering session. Use this tool when console log capture is complete to release memory and close the CDP socket. For stopping network request capture, use lol_cdp_network_stop instead. Behavior: Discards any remaining unread entries from the in-memory buffer. Idempotent; safe to call when already stopped.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||