Create Facade Mapping
create_facade_mappingBuild a multi-projector facade mapping calibration rig with per-projector keystone, edge blending, and brightness controls, plus a summary preview.
Instructions
Build a multi-projector architectural facade rig: one source TOP fanned into N per-projector branches, each with Crop → Corner Pin keystone → edge-blend Ramp/Composite mask → Level brightness, plus per-projector Null outputs and a summary preview composite. Ships as a calibration skeleton; per-projector corners, color match, and (when 3D) camera transforms are left to live install alignment.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| parent_path | No | Parent COMP where the facade mapping system is created. | /project1 |
| name | No | Name of the generated Base COMP. | facade_mapping |
| source_top_path | No | Absolute TOP path to fan out; required when source_mode='existing_top'. | |
| source_mode | No | Synthetic builds a self-animated noiseTOP so the rig previews without an upstream feed. | synthetic |
| projector_count | No | Number of projectors. Each projector gets its own branch and Null output. | |
| blend_width | No | Edge-blend overlap region in pixels (alpha gradient width on inner edges). | |
| blend_layout | No | How projectors tile: horizontal row, vertical column, or near-square grid. | horizontal |
| output_width | No | Per-projector pixel width. | |
| output_height | No | Per-projector pixel height. | |
| facade_geometry_path | No | Optional absolute SOP/COMP path to a 3D facade model. PARTIAL/UNVERIFIED: when provided, builds a per-projector cameraCOMP + renderTOP + geometryCOMP stub. | |
| blend_curve | No | Curve applied to the alpha gradient via Level gamma. | smoothstep |
| expose_controls | No | Build a Control Panel with per-projector brightness + global blend width/curve. | |
| background_color | No | Background color as #rrggbb. | #000000 |