Create clip launcher
create_clip_launcherBuild a grid of clip buttons that fire named cues for live scene switching, with instant jump or crossfade transitions.
Instructions
Build an Ableton-style clip launcher: a grid panel (Container COMP) of clip buttons, one per named cue (from manage_cue), for fast hands-on scene switching during a live set. Open the container in Perform/Panel mode and tap a clip to fire its cue — instantly, or (with morph_time) crossfading to it over N seconds (eased, the same engine manage_cue uses). Store the cues with manage_cue / create_control_panel first.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| comp_path | No | Control COMP that holds the cues (manage_cue) and custom params. The launcher panel is built inside it and its buttons fire that COMP's cues. | /project1 |
| name | No | Name of the launcher panel container to build. | launcher |
| cues | Yes | Cue names (stored with manage_cue) to lay out in the grid, in order. Each becomes a clip button labelled with its cue name. | |
| rows | No | Grid row count. Defaults so rows*cols covers all cues (derived from cues length). | |
| cols | No | Grid column count. Defaults to ceil(sqrt(cues)) when omitted (derived from cues length). | |
| morph_time | No | 0 = each button jumps instantly to its cue; >0 = every button crossfades to its cue over this many seconds (eased morph, same engine as manage_cue). |