spawn_actor_from_blueprint
Instantiates an Unreal Blueprint class as a level actor, accepting parameters for class path, location, rotation, scale, and label.
Instructions
Spawn a level actor based on an Unreal Blueprint class.
Parameters:
kwargs: String containing parameters as key=value pairs or JSON object Example: "actor_class=/Game/AssetName/Blueprints/BP_House0.BP_House0_C location=100,100,0 name=MyHouse"
Supported parameters:
actor_class: (required) Path to the blueprint class
actor_label/name: Name for the actor
location: x,y,z location coordinates
rotation: pitch,yaw,roll rotation in degrees
scale: x,y,z scale factors
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| kwargs | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |