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update_project_uids

Update UID references in a Godot project by resaving resources, fixing broken references for Godot 4.4+.

Instructions

Update UID references in a Godot project by resaving resources (for Godot 4.4+)

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
projectPathYesPath to the Godot project directory
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description must disclose behavioral traits. It states that the tool 'resaves resources', which implies a mutation operation, but does not explain side effects, permissions, or if it is safe to run repeatedly. The transparency is adequate but not thorough.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, well-structured sentence that conveys all needed information (verb, resource, method, version) without any redundant words. Highly efficient.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with one parameter, no output schema, and no annotations, the description provides the core purpose and version requirement. However, it lacks details about return values, prerequisites, or typical use cases, making it adequate but not fully complete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema covers 100% of the single parameter ('projectPath') with a clear description. The tool description does not add any additional meaning beyond what the schema provides, so it remains at the baseline of 3.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('Update UID references'), the resource ('in a Godot project'), the method ('by resaving resources'), and a version constraint ('for Godot 4.4+'). It is specific and distinctive from sibling tools which focus on nodes, scenes, and project settings.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides a clear context for when to use the tool (updating UID references, targeting Godot 4.4+), but it lacks explicit guidance on when not to use it or what alternatives exist. The usage is implied but not fully elaborated.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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