Skip to main content
Glama

get_uid

Obtain the unique identifier (UID) of a file in a Godot 4.4+ project.

Instructions

Get the UID for a specific file in a Godot project (for Godot 4.4+)

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
projectPathYesPath to the Godot project directory
filePathYesPath to the file (relative to project) for which to get the UID
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

The description lacks behavioral details beyond the Godot version constraint. No mention of side effects (e.g., whether it modifies project files), error handling (e.g., file not found), or whether it requires the project to be open. With no annotations, the description should shoulder more burden.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, front-loaded sentence that efficiently conveys the core purpose and version constraint. No wasted words. However, it could benefit from a bit more detail without sacrificing conciseness.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given no output schema, the description should explain what the returned UID looks like or provide usage context. It does not mention return format, error messages, or prerequisites. For a simple retrieval tool, this is incomplete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% and both parameters have descriptions in the schema. The tool description adds no additional context beyond what is already in the schema, so it meets the baseline but does not exceed it.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('Get the UID') and the target resource ('specific file in a Godot project'). It distinguishes from sibling tools like 'update_project_uids' by focusing on retrieval. However, it could be more specific about the return value or usage context.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives. The description does not specify prerequisites, typical scenarios, or when NOT to use it. For example, it doesn't mention that UIDs are used for resource identification or that this is a read-only operation.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Install Server

Other Tools

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/ibnutoriq/godot-mcp-extended'

If you have feedback or need assistance with the MCP directory API, please join our Discord server