check_script
Compile-check a GDScript file in a Godot project to identify parse errors and warnings without running the game.
Instructions
Parse/compile-check a GDScript file using Godot --check-only. Returns parse errors/warnings without running the game.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| projectPath | Yes | Path to the Godot project directory | |
| scriptPath | Yes | Path to the .gd file to check (relative to project) |