create_resource
Create a new .tres or .res resource file by specifying the resource class and optional properties.
Instructions
Create a new .tres/.res resource of a given class with optional properties (e.g. StandardMaterial3D, custom Resource)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| projectPath | Yes | Path to the Godot project directory | |
| resourcePath | Yes | Path for the new resource (relative to project) | |
| resourceClass | Yes | Resource class name (e.g. StandardMaterial3D) | |
| properties | No | Optional initial properties |