Rig QA
spine_rig_qaAudit Spine rigs for naming issues, unused assets, bad scale, weight and joint problems, and missing images so defects are caught before animation and export.
Instructions
Rig hygiene: names (spaces, clashes, default names, mixed left/right styles), unused bones, attachments, slots and events, bad setup scale, weights not summing to 1, too many influences, weights that fold when a bone turns, joints that open, art a mesh cuts off, missing or unused images. Complements spine_validate.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| input | Yes | .spine, .json or .skel(.bytes) | |
| skeleton | No | ||
| maxInfluences | No |