Onion skin, arcs and curves
spine_motion_visualVisualize one animation's motion as an image with onion skin, bone arcs, and value curves plus frame numbers, so you can inspect how bones travel and compare timing data.
Instructions
Onion skin, bone arcs (one dot per frame) and value curves of one animation as an image, plus the numbers. Bones default to the 3 that travel furthest.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| fps | No | ||
| mode | No | ||
| size | No | ||
| bones | No | ||
| ghosts | No | ||
| project | Yes | ||
| skeleton | No | ||
| animation | Yes |