update-walls
Update walls in Foundry VTT scenes: flip doors, change door state, adjust movement/light/sight/sound blocking, set one-way direction, or move wall endpoints by specifying new coordinates. Patches only provided fields.
Instructions
Edit one or more WALLS by id (from list-walls): flip a door to secret (door:2), open/close/LOCK it (ds: 0/1/2), change what it blocks (move/light/sight/sound: 0 none / 10 limited / 20 normal / 30 proximity / 40 distance), set one-way dir, doorSound, or proximity thresholds; MOVE by giving the full segment (all of x0,y0,x1,y1 or c:[4] — a wall never half-moves). Patches only the fields you pass; an off-enum value skips that patch with a warning. GM-only.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| walls | Yes | The wall patches to apply (each targets one id). | |
| sceneIdentifier | Yes | Scene id or exact name holding the placeables. |