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fvtt-mcp-molten5e

by Txpple

import-item

Import a D&D 5e item from a compendium pack onto an actor or into the world, retaining artwork and full system data. Preferred for any real gear to use correct stats and graphics.

Instructions

[D&D 5e only] COPY an existing item from a compendium pack onto an actor (or into the world Items sidebar), keeping its artwork, full system data, and activities. PREFER THIS over add-item for any real piece of gear — a plain greatsword, a Potion of Healing, a +1 shield, a magic weapon: copying brings the correct PHB/DMG 2024 stats AND the graphic, where authoring from scratch does not.

WORKFLOW: 1) find the item with search-compendium (prefer the 2024 packs: "dnd-players-handbook.equipment", "dnd-dungeon-masters-guide.equipment" — premium books ONLY, never the dnd5e.* SRD); 2) import-item with its packId + itemId; 3) for a CUSTOM item, copy the closest base then refine it with update-actor-item / manage-activity / manage-effect and rename via name.

Optional on-copy tweaks: name (rename), quantity, equipped, identified, container (nest in a bag/chest), folder (world target only). Target an actor with actorIdentifier, or omit it to build a reusable world Item. Use add-item only for genuine homebrew with no compendium base.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameNoRename the copy (e.g. when adapting a base item into a custom magic item).
folderNoWhen copying to the world (no actorIdentifier), place the item in this folder.
itemIdYesEntry id within the pack (from search-compendium / get-compendium-entry results).
packIdYesCompendium pack id holding the item (e.g. "dnd-players-handbook.equipment", "dnd-dungeon-masters-guide.equipment"). Premium MM/PHB/DMG books ONLY — never the dnd5e.* SRD (design.md §2.3). Find it with list-compendium-packs / search-compendium.
equippedNoSet equipped state on the copy (equippable items only; ignored otherwise).
lootCopyNo[actor target] Also mint a matching WORLD Item (same art + stats) so the party can loot this gear afterward (rule 9). DEFAULT ON for magic items (rarity set or "mgc"); pass false to suppress, or true to force a loot copy of a mundane item too. Ignored for a world-item target.
quantityNoOverride the stack count on the copy.
containerNoId or name of an EXISTING container on the same target to nest the copy inside.
identifiedNoSet identified state (false = mystery/unidentified loot).
lootCopyFolderNoFolder for the loot copy (created if absent). Default "Loot".
actorIdentifierNoTarget actor (name or id, partial match) to copy the item onto. Also accepts a placed TOKEN id (from list-tokens) — the copy then lands on that token INSTANCE's own delta, not the base actor. Omit to copy into the world Items sidebar instead.
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description must fully disclose behavioral traits. It explains that the tool copies artwork, full system data, and activities, and it details optional on-copy tweaks. It also describes the different behaviors when targeting an actor versus the world, including the lootCopy mechanism and token instance treatment. However, it omits potential side effects like duplicate handling or error behavior on invalid inputs, preventing a perfect score.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is structured well: it starts with the main purpose and preference, then provides a workflow, and finally details optional parameters. It is somewhat lengthy but each sentence adds value—no fluff. While it could be more concise, the structure is logical and front-loaded, earning a 4.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the complexity (11 parameters, no output schema), the description covers the essential context: the tool's core behavior, when to use it, the target distinction (actor vs world), loot handling, and SRD restrictions. It does not explain return values, but that is acceptable without an output schema. Some minor edge cases (e.g., error handling) are missing, but overall it is sufficiently complete for effective use.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema already has 100% description coverage for all 11 parameters, so the baseline is 3. The description adds meaningful context beyond the schema, such as explaining the lootCopy default for magic items, the SRD restriction for packId, and the token instance nuance for actorIdentifier. It also provides a workflow that ties parameters together, which enhances understanding. Thus, a score of 4 is warranted.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool's purpose: COPY an existing item from a compendium pack onto an actor or world Items sidebar. It uses a specific verb ('COPY') and resource ('existing item'), and explicitly distinguishes itself from the sibling add-item by stating a preference for real gear. This leaves no ambiguity about what the tool does and how it differs from alternatives.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides explicit usage guidelines: it advises to prefer import-item over add-item for any real piece of gear, provides a three-step workflow (search-compendium, import-item, refine), and specifies when to use add-item (genuine homebrew). It also warns against using SRD packs. This level of detail gives the agent clear when-to-use and when-not-to-use instructions.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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