update-tiles
Edit placed tiles' position, size, rotation, opacity, texture, occlusion, and light/weather restrictions by tile ID. Only specified fields are updated; unresolved IDs are reported.
Instructions
Edit one or more placed TILES by id (from list-tiles). RESIZE via width/height (the tile's on-map size — this is "tile scale"); MOVE via x/y; also rotation, alpha, elevation, sort, texture src/tint/fit/scaleX/scaleY (image zoom within the frame), occlusion, light/weather restrictions, video, hidden, locked. Patches only the fields you pass; unresolved ids are reported, not fatal. GM-only.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| tiles | Yes | The tile patches to apply (each targets one id). | |
| sceneIdentifier | Yes | Scene id or exact name holding the placeables. |