validate_assets
Scans RPG Maker XP data files for referenced graphic and audio filenames and reports those with no matching file, catching broken asset references before runtime.
Instructions
Scan all data files for referenced graphic/audio filenames (tilesets, autotiles, panoramas, fogs, battlebacks, character/battler/icon graphics, animations, windowskin/title/gameover/transition, BGM/BGS/ME, and map event sprites) and report any with no matching file on disk. Checks the project Graphics/ and Audio/ first, then the RTP (RPGMAKER_RTP_PATH). Catches broken references that are otherwise silent until runtime.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| includeMaps | No | Also scan every map's BGM/BGS and event sprites (default true) |