create_armor
Add new armor to your RPG Maker XP project by specifying its type, stats, and bonuses. Appends to Armors.rxdata for immediate use.
Instructions
Create a new armor (appended to Armors.rxdata). kind: 0=shield, 1=helmet, 2=body, 3=accessory. Defaults match the RMXP editor; override any field.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| eva | No | ||
| kind | No | 0=shield, 1=helmet, 2=body, 3=accessory | |
| mdef | No | ||
| name | Yes | ||
| pdef | No | ||
| price | No | ||
| agi_plus | No | ||
| dex_plus | No | ||
| int_plus | No | ||
| str_plus | No | ||
| icon_name | No | Icon filename (Graphics/Icons) | |
| description | No | ||
| auto_state_id | No | ||
| guard_state_set | No | ||
| guard_element_set | No |