register_tileset
Creates a Tilesets.rxdata entry for a tileset graphic, sizing passability, priority, and terrain tables. Rejects mis-classified art; pass force to override.
Instructions
Create a Tilesets.rxdata entry for a graphic already in Graphics/Tilesets, sizing the passability/priority/terrain Tables to the image (384 + height/4). GUARDED: refuses object sprites, MV A-series sheets, non-256px-wide, or non-32px-content assets (pass force:true to override). This is the gate that keeps mis-classified art out of the database.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Database display name (default = graphicName) | |
| force | No | Override the native-asset guard (default false) | |
| graphicName | Yes | PNG base name in Graphics/Tilesets (with or without .png) | |
| autotileNames | No | Up to 7 autotile graphic names (optional) |