create_healing_skill
Create a custom healing skill for RPG Maker XP. Define its name, heal power, SP cost, and target scope; healing scales with caster INT.
Instructions
Create a healing skill (simplified). In XP healing is negative power. Amount healed = power * (20 + INT*int_f/100) / 20 with int_f=50 (default-DB convention), so it scales with the caster's INT. Reference: default-DB Heal is power 150, sp 80.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Skill name | |
| power | Yes | Base heal power (positive number; actual healing scales up with caster INT) | |
| scope | Yes | Target scope (3=one ally, 4=all allies, 7=user) | |
| spCost | Yes | SP cost | |
| description | No | Skill description |