unreal_probe_actor
Load an Unreal map and read actor properties by editor display name to inspect the actual state, identifying incorrect or null references instead of trusting push logs.
Instructions
READ-ONLY: load a map and read actor properties by their editor display names (e.g. 'Use Auroras', 'Ultra Dynamic Weather'). Matches actors whose label OR class contains actorMatch (case-insensitive). This is the tool shape that found the dead aurora switch and the null sky->weather reference — read back the ACTUAL state instead of trusting push logs.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| map | Yes | /Game/... map path | |
| props | Yes | ||
| dryRun | No | ||
| maxActors | No | ||
| actorMatch | Yes | Substring of actor label or class | |
| timeoutSeconds | No | ||
| allowWithEditorOpen | No |