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sosadly
by sosadly

get_guide

Retrieve a topic-specific playbook for modeling, texturing, VFX, animation, or reference matching to correct common mistakes and enhance Minecraft asset creation.

Instructions

Return a playbook. Pass topic: 'modeling' (default — proportions, detail, rotation), 'texturing' (the smooth @volmur/Hytale look, no dirty noise), 'vfx' (pixelated flames/energy/projectiles/trails/auras via planes + emissive textures + animation), 'animation' (rigging, gaits, easing), or 'reference' (how to ACTUALLY match a reference image instead of 'almost'). READ the relevant topic BEFORE building/texturing/animating — it dramatically improves results.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
topicNoWhich playbook to return. Default 'modeling'.
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries full burden. It only describes the return value and topic meanings, but does not disclose any behavioral traits such as side effects, authentication needs, or rate limits. More detail would be beneficial.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, well-structured sentence that front-loads the purpose and then enumerates topics with parenthetical details. It is efficient while being sufficiently informative.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple tool with one optional parameter and no output schema, the description covers all necessary context: what it returns, the available topics, and when to use it. No obvious gaps remain.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema has 100% coverage with enum descriptions, but the description adds substantial context for each topic (e.g., 'proportions, detail, rotation' for modeling). This goes beyond the schema's brief descriptions, enhancing meaning.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states 'Return a playbook' with specific verbs and resources. It distinguishes among five discrete topics with detailed explanations, making it unambiguous from sibling tools.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description explicitly advises reading the relevant topic before building/texturing/animating, providing clear usage context. While it doesn't specify when not to use it, the guidance is strong enough for a simple reference tool.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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