check_model
Audit Minecraft models for common issues like untextured faces, Z-fighting, and invalid UVs to fix broken results before texturing.
Instructions
Audit the model for problems that make results look broken: untextured faces (the 'gaps'), zero-area or out-of-bounds UVs, degenerate cube sizes, cubes not parented to a bone in animated formats, and Z-FIGHTING (coplanar_overlap — two faces on the same plane that flicker/clip, the 'two squares inside one another'). Run this after building and before/after texturing, then fix what it reports (for coplanar_overlap, nudge one cube by >=0.1 so the faces aren't coplanar). Returns a grouped issue list.
Input Schema
| Name | Required | Description | Default |
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No arguments | |||