add_groups
Create multiple bones or groups at once to build a nested, pre-posed skeleton hierarchy. Define names, origins, rotations, and parent relationships in a single call.
Instructions
Create many bones/groups in one call — the fast way to lay out a whole skeleton. Pass groups: an array of {name, origin, rotation, parent}. A group's parent may reference another group created earlier in the SAME call by name, so you can build a nested, pre-posed bone hierarchy at once.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| groups | Yes | Array of group specs: {name, origin:[x,y,z], rotation:[x,y,z], parent:name|uuid}. |