scene-update-game-object-filters
Add multiple visual filters to parent game objects in a scene, supporting types like glow, shadow, and blur.
Instructions
Add multiple filters to parent game objects in the scene
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| objects | Yes | ||
| sceneId | Yes | The `id` of the scene. The `id` is not the name of the scene, else a unique identifier is set in the scene data. You need to read the scene data to get the `id`. |