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phaserjs

Phaser Editor MCP Server

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by phaserjs

scene-get-scene-data

Retrieve all objects and their properties from a Phaser scene using its unique ID to inspect or modify game content.

Instructions

Get all objects in the current scene, including their properties.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
sceneIdYesThe `id` of the scene. The `id` is not the name of the scene, else a unique identifier is set in the scene data. You need to read the scene data to get the `id`.
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

The description implies a read-only operation by stating 'Get', but it does not explicitly confirm no side effects, authentication requirements, or performance implications. With no annotations, the description provides basic behavioral context but lacks depth.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, front-loaded sentence of 11 words with no unnecessary information. Every word contributes to conveying the tool's purpose.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple retrieval tool with one parameter and no output schema, the description adequately communicates what it does and what it returns. It could be improved by noting the data format or the absence of pagination, but it is mostly complete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema already provides a full description for the sole parameter 'sceneId', including that it is an id, not a name. The description adds no additional semantic value beyond the schema, meeting the baseline for high schema coverage.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the verb 'Get', the resource 'all objects in the current scene', and includes the scope 'including their properties'. It effectively distinguishes the tool from siblings like 'scene-get-objects-data' by specifying it returns all objects and their properties.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool versus alternative tools such as 'scene-get-objects-data' or 'scene-get-nested-prefabs-instances'. The description lacks context for choosing this tool over others.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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