Skip to main content
Glama
phaserjs

Phaser Editor MCP Server

Official
by phaserjs

scene-move-game-object-in-render-list

Move game objects up, down, top, or bottom in a scene's render list to reorder their display depth.

Instructions

Sort objects in the current scene.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
moveYesMove the objects upm down, top, or bottom in the render list.
sceneIdYesThe `id` of the scene. The `id` is not the name of the scene, else a unique identifier is set in the scene data. You need to read the scene data to get the `id`.
objectIdsYesThe `id`s of the objects to sort.
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No behavioral details beyond the minimal purpose. The description does not disclose side effects (e.g., impact on rendering order) or any constraints. No annotations provided to compensate.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Extremely concise at one sentence, but it is not overly verbose. Could be improved by front-loading more specific action.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With 3 required parameters, no output schema, and no annotations, the description is incomplete. It does not explain what 'sort' entails, return values, or prerequisites.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so the schema already documents all parameter meanings. The description adds no additional meaning beyond the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose3/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description 'Sort objects in the current scene' is somewhat vague; 'sort' could imply ordering by a criterion, but the schema reveals it's about moving objects in the render list. It does not differentiate from sibling tools like scene-move-game-objects-to-parent.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives such as scene-delete-game-objects or scene-update-game-objects.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Install Server

Other Tools

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/phaserjs/editor-mcp-server'

If you have feedback or need assistance with the MCP directory API, please join our Discord server